14.如何将32 x 32像素图标转换为16 x 16像素值的图标
HICON Convert32x32IconTo16x16(HICON h32x32Icon)
{
HDC hMainDC, hMemDC1, hMemDC2;
HICON h16x16Icon;
BITMAP bmp;
HBITMAP hOldBmp1, hOldBmp2;
ICONINFO IconInfo32x32, IconInfo16x16;
GetIconInfo(h32x32Icon, &IconInfo32x32);
hMainDC = ::GetDC(m_hWnd);
hMemDC1 = CreateCompatibleDC(hMainDC);
hMemDC2 = CreateCompatibleDC(hMainDC);
GetObject(IconInfo32x32.hbmColor, sizeof(BITMAP), &bmp);
IconInfo16x16.hbmColor = CreateBitmap( 16, 16,
bmp.bmPlanes,
bmp.bmBitsPixel,
NULL);
hOldBmp1 = (HBITMAP) SelectObject( hMemDC1,
IconInfo32x32.hbmColor);
hOldBmp2 = (HBITMAP) SelectObject( hMemDC2,
IconInfo16x16.hbmColor);
StretchBlt(hMemDC2,
0, 0,
16, 16,
hMemDC1,
0, 0,
32, 32,
SRCCOPY
);
GetObject(IconInfo32x32.hbmMask, sizeof(BITMAP), &bmp);
IconInfo16x16.hbmMask = CreateBitmap( 16, 16,
bmp.bmPlanes,
bmp.bmBitsPixel,
NULL);
SelectObject(hMemDC1, IconInfo32x32.hbmMask);
SelectObject(hMemDC2, IconInfo16x16.hbmMask);
StretchBlt(hMemDC2,
0, 0,
16, 16,
hMemDC1,
0, 0,
32, 32,
SRCCOPY
);
SelectObject(hMemDC1, hOldBmp1);
SelectObject(hMemDC2, hOldBmp2);
IconInfo16x16.fIcon = TRUE;
h16x16Icon = CreateIconIndirect(&IconInfo16x16);
DeleteObject(IconInfo32x32.hbmColor);
DeleteObject(IconInfo16x16.hbmColor);
DeleteObject(IconInfo32x32.hbmMask);
DeleteObject(IconInfo16x16.hbmMask);
DeleteDC(hMemDC1);
DeleteDC(hMemDC2);
::ReleaseDC(m_hWnd, hMainDC);
return h16x16Icon;
}
|
15.如何建立一个灰度级图标
HICON CreateGrayscaleIcon(HICON hIcon)
{
HICON hGrayIcon = NULL;
HDC hMainDC = NULL,
hMemDC1 = NULL,
hMemDC2 = NULL;
BITMAP bmp;
HBITMAP hOldBmp1 = NULL,
hOldBmp2 = NULL;
ICONINFO csII, csGrayII;
BOOL bRetValue = FALSE;
bRetValue = ::GetIconInfo(hIcon, &csII);
if (bRetValue == FALSE) return NULL;
hMainDC = ::GetDC(m_hWnd);
hMemDC1 = ::CreateCompatibleDC(hMainDC);
hMemDC2 = ::CreateCompatibleDC(hMainDC);
if (hMainDC == NULL ||
hMemDC1 == NULL ||
hMemDC2 == NULL)
return NULL;
if (::GetObject(csII.hbmColor,
sizeof(BITMAP), &
amp;bmp))
{
csGrayII.hbmColor =
::CreateBitmap(csII.xHotspot*2,
csII.yHotspot*2,
bmp.bmPlanes,
bmp.bmBitsPixel,
NULL);
if (csGrayII.hbmColor)
{
hOldBmp1 =
(HBITMAP)::SelectObject(hMemDC1,
csII.hbmColor);
hOldBmp2 =
(HBITMAP)::SelectObject(hMemDC2,
csGrayII.hbmColor);
::BitBlt(hMemDC2, 0, 0, csII.xHotspot*2,
csII.yHotspot*2, hMemDC1, 0, 0,
SRCCOPY);
DWORD dwLoopY = 0, dwLoopX = 0;
COLORREF crPixel = 0;
BYTE byNewPixel = 0;
for (dwLoopY = 0; dwLoopY < csII.yHotspot*2; dwLoopY++)
{
for (dwLoopX = 0; dwLoopX < csII.xHotspot*2; dwLoopX++)
{
crPixel = ::GetPixel(hMemDC2, dwLoopX, dwLoopY);
byNewPixel = (BYTE)((GetRValue(crPixel) * 0.299) +
(GetGValue(crPixel) * 0.587) +
(GetBValue(crPixel) * 0.114));
if (crPixel) ::SetPixel(hMemDC2,
dwLoopX,
dwLoopY,
RGB(byNewPixel,
byNewPixel,
byNewPixel));
} // for
} // for
::SelectObject(hMemDC1, hOldBmp1);
::SelectObject(hMemDC2, hOldBmp2);
csGrayII.hbmMask = csII.hbmMask;
csGrayII.fIcon = TRUE;
hGrayIcon = ::CreateIconIndirect(&#38;csGrayII);
} // if
::DeleteObject(csGrayII.hbmColor);
//::DeleteObject(csGrayII.hbmMask);
} // if
::DeleteObject(csII.hbmColor);
::DeleteObject(csII.hbmMask);
::DeleteDC(hMemDC1);
::DeleteDC(hMemDC2);
::ReleaseDC(m_hWnd, hMainDC);
return hGrayIcon;
}
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16.如何按指定角度旋转显示内存位图(用法和BitBlt类似)
void RotBlt(HDC destDC, int srcx1, int srcy1, int srcx2, int srcy2,
HDC srcDC , int destx1, int desty1 ,int thetaInDegrees ,DWORD mode)
{
double theta = thetaInDegrees * (3.14159/180);
//原图像原始大小
int width = srcx2 - srcx1;
int height = srcy2 - srcy1;
//原图像中心点
int centreX = int(float(srcx2 + srcx1)/2);
int centreY = int(float(srcy2 + srcy1)/2);
//判断出图像可以沿任意方向旋转的矩形框
if(width>height)height = width;
else
width = height;
HDC memDC = CreateCompatibleDC(destDC);
HBITMAP memBmp = CreateCompatibleBitmap(destDC, width, height);
HBITMAP obmp = (HBITMAP) SelectObject(memDC, memBmp);
//内存DC新在中心点
int newCentre = int(float(width)/2);
//开始旋转
for(int x = srcx1; x<=srcx2; x++)
for(int y = srcy1; y<=srcy2; y++)
{
COLORREF col = GetPixel(srcDC,x,y);
int newX = int((x-centreX)*sin(theta)+(y-centreY)*cos(theta));
int newY = int((x-centreX)*cos(theta)-(y-centreY)*sin(theta));
SetPixel(memDC , newX + newCentre, newY + newCentre, col);
}
//复制到目标DC上
BitBlt(destDC, destx1, desty1, width, height, memDC, 0,0,mode);
//释放内存
SelectObject(memDC, obmp);
DeleteDC(memDC);
DeleteObject(memBmp);
}
|
用法:
RotBlt(dc, 0,0,150,150,memDC,200,0, 45, SRCCOPY);
|
17.如何将指定的窗体,以位图形式复制到系统剪切板上
void CScreenSnapDlg::toClipboard_Bio(CWnd * wnd, BOOL FullWnd)
{
CDC *dc;
if(FullWnd)
{ /* 抓取整个窗口 */
dc = new CWindowDC(wnd);
} /* 抓取整个窗口 */
else
{ /* 仅抓取客户区时 */
dc = new CClientDC(wnd);
} /* 仅抓取客户区时 */
CDC memDC;
memDC.CreateCompatibleDC(dc);
CBitmap bm;
CRect r;
if(FullWnd)
wnd->GetWindowRect(&#38;r);
else
wnd->GetClientRect(&#38;r);
CString s;
wnd->GetWindowText(s);
CSize sz(r.Width(), r.Height());
bm.CreateCompatibleBitmap(dc, sz.cx, sz.cy);
CBitmap * oldbm = memDC.SelectObject(&#38;bm);
memDC.BitBlt(0, 0, sz.cx, sz.cy, dc, 0, 0, SRCCOPY);
//直接调用OpenClipboard(),而不用wnd->GetParent()->OpenClipboard();
wnd->OpenClipboard();
::EmptyClipboard();
::SetClipboardData(CF_BITMAP, bm.m_hObject);
CloseClipboard();
//恢复原始环境
memDC.SelectObject(oldbm);
bm.Detach();
delete dc;
}
|
18.如何替换HBITMAP中的颜色值
#define COLORREF2RGB(Color) (Color &#38; 0xff00) | ((Color >> 16) &#38; 0xff) \
| ((Color << 16) &#38; 0xff0000)
HBITMAP ReplaceColor (HBITMAP hBmp,COLORREF cOldColor,COLORREF cNewColor)
{
HBITMAP RetBmp=NULL;
if (hBmp)
{
HDC BufferDC=CreateCompatibleDC(NULL); // 源位图DC
if (BufferDC)
{
SelectObject(BufferDC,hBmp); // 选入DC中
HDC DirectDC=CreateCompatibleDC(NULL); // 目标DC
if (DirectDC)
{
// 获取源位图大小
BITMAP bm;
GetObject(hBmp, sizeof(bm), &#38;bm);
// 初始化BITMAPINFO信息,以便使用CreateDIBSection
BITMAPINFO RGB32BitsBITMAPINFO;
ZeroMemory(&#38;RGB32BitsBITMAPINFO,sizeof(BITMAPINFO));
RGB32BitsBITMAPINFO.bmiHeader.biSize=sizeof(BITMAPINFOHEADER);
RGB32BitsBITMAPINFO.bmiHeader.biWidth=bm.bmWidth;
RGB32BitsBITMAPINFO.bmiHeader.biHeight=bm.bmHeight;
RGB32BitsBITMAPINFO.bmiHeader.biPlanes=1;
RGB32BitsBITMAPINFO.bmiHeader.biBitCount=32;
UINT * ptPixels;
HBITMAP DirectBitmap= CreateDIBSection(DirectDC,
(BITMAPINFO *)&#38;RGB32BitsBITMAPINFO,
DIB_RGB_COLORS,(void **)&#38;ptPixels,
NULL, 0);
if (DirectBitmap)
{
HGDIOBJ PreviousObject=SelectObject(DirectDC, DirectBitmap);
BitBlt(DirectDC,0,0,bm.bmWidth,bm.bmHeight,BufferDC,0,0,SRCCOPY);
// 转换 COLORREF 为 RGB
cOldColor=COLORREF2RGB(cOldColor);
cNewColor=COLORREF2RGB(cNewColor);
// 替换颜色
for (int i=((bm.bmWidth*bm.bmHeight)-1);i>=0;i--)
{
if (ptPixels[i]==cOldColor) ptPixels[i]=cNewColor;
}
// 修改位图 DirectBitmap
SelectObject(DirectDC,PreviousObject);
// 完成
RetBmp=DirectBitmap;
}
// 释放DC
DeleteDC(DirectDC);
}
// 释放DC
DeleteDC(BufferDC);
}
}
return RetBmp;
}
|
用法:
HBITMAP hBmp2 = LoadBitmap(g_hinstance,MAKEINTRESOURCE(IDB_SAMPLEBITMAP));
HBITMAP hBmp = ReplaceColor(hBmp2,0xff0000,0x00ff00); // 替换蓝色为绿色
......
DeleteObject(hBmp2);
DeleteObject(hBmp);
|
19.如何转换并保存位图
//****************************************************************************
//* 名称:DDBToDIB
//* 功能:设备相关转换为设备无关位图
//****************************************************************************
HANDLE CScreenSnapDlg::DDBToDIB( CBitmap&#38; bitmap, DWORD dwCompression /*
= BI_RGB */)
{
BITMAP bm;
BITMAPINFOHEADER bi;
LPBITMAPINFOHEADER lpbi;
DWORD dwLen;
HANDLE hDIB;
HANDLE handle;
HDC hDC;
HPALETTE hPal;
CWindowDC dc( this );
CPalette pal;
//如果支持调色板的话,则建立它
if( dc.GetDeviceCaps( RASTERCAPS ) &#38; RC_PALETTE )
{
UINT nSize = sizeof(LOGPALETTE) + ( sizeof(PALETTEENTRY) * 256 );
LOGPALETTE* pLP = (LOGPALETTE*)new BYTE[nSize];
pLP->palVersion = 0x300;
pLP->palNumEntries = (unsigned short)GetSystemPaletteEntries( dc, 0, 255,
pLP->palPalEntry );
pal.CreatePalette( pLP );
//释放
delete[] pLP;
}
ASSERT( bitmap.GetSafeHandle() );
//不支持BI_BITFIELDS类型
if( dwCompression == BI_BITFIELDS )
return NULL;
//如果调色板为空,则用默认调色板
hPal = (HPALETTE) pal.GetSafeHandle();
if (hPal==NULL)
hPal = (HPALETTE) GetStockObject(DEFAULT_PALETTE);
//获取位图信息
bitmap.GetObject(sizeof(bm),(LPSTR)&#38;bm);
//初始化位图信息头
bi.biSize = sizeof(BITMAPINFOHEADER);
bi.biWidth = bm.bmWidth;
bi.biHeight = bm.bmHeight;
bi.biPlanes = 1;
bi.biBitCount = (unsigned short)(bm.bmPlanes * bm.bmBitsPixel) ;
bi.biCompression = dwCompression;
bi.biSizeImage = 0;
bi.biXPelsPerMeter = 0;
bi.biYPelsPerMeter = 0;
bi.biClrUsed = 0;
bi.biClrImportant = 0;
//计算信息头及颜色表大小
int nColors = 0;
if(bi.biBitCount <= 8)
{
nColors = (1 << bi.biBitCount);
}
dwLen = bi.biSize + nColors * sizeof(RGBQUAD);
hDC = ::GetDC(NULL);
hPal = SelectPalette(hDC,hPal,FALSE);
RealizePalette(hDC);
//为信息头及颜色表分配内存
hDIB = GlobalAlloc(GMEM_FIXED,dwLen);
if (!hDIB){
SelectPalette(hDC,hPal,FALSE);
::ReleaseDC(NULL,hDC);
return NULL;
}
lpbi = (LPBITMAPINFOHEADER)GlobalLock(hDIB);
*lpbi = bi;
//调用 GetDIBits 计算图像大小
GetDIBits(hDC, (HBITMAP)bitmap.GetSafeHandle(), 0L, (DWORD)bi.biHeight,
(LPBYTE)NULL, (LPBITMAPINFO)lpbi, (DWORD)DIB_RGB_COLORS);
bi = *lpbi;
//图像的每一行都对齐(32bit)边界
if (bi.biSizeImage == 0){
bi.biSizeImage = ((((bi.biWidth * bi.biBitCount) + 31) &#38; ~31) / 8)
* bi.biHeight;
if (dwCompression != BI_RGB)
bi.biSizeImage = (bi.biSizeImage * 3) / 2;
}
//重新分配内存大小,以便放下所有数据
dwLen += bi.biSizeImage;
handle = GlobalReAlloc(hDIB, dwLen, GMEM_MOVEABLE) ;
if (handle != NULL)
hDIB = handle;
else
{
GlobalFree(hDIB);
//重选原始调色板
SelectPalette(hDC,hPal,FALSE);
::ReleaseDC(NULL,hDC);
return NULL;
}
//获取位图数据
lpbi = (LPBITMAPINFOHEADER)hDIB;
//最终获得的DIB
BOOL bGotBits = GetDIBits( hDC, (HBITMAP)bitmap.GetSafeHandle(),
0L, //扫描行起始处
(DWORD)bi.biHeight, //扫描行数
(LPBYTE)lpbi //位图数据地址
+ (bi.biSize + nColors * sizeof(RGBQUAD)),
(LPBITMAPINFO)lpbi, //位图信息地址
(DWORD)DIB_RGB_COLORS); //颜色板使用RGB
if( !bGotBits )
{
GlobalFree(hDIB);
SelectPalette(hDC,hPal,FALSE);
::ReleaseDC(NULL,hDC);
return NULL;
}
SelectPalette(hDC,hPal,FALSE);
::ReleaseDC(NULL,hDC);
return hDIB;
}
//********************************************************************************
//* 名称:SaveBitmapToFile
//* 功能:保存为位图文件
//********************************************************************************
BOOL CScreenSnapDlg::SaveBitmapToFile(HBITMAP hBitmap , CString lpFileName)
{
HDC hDC;
//设备描述表
int iBits;
//当前显示分辨率下每个像素所占字节数
WORD wBitCount;
//位图中每个像素所占字节数
DWORD dwPaletteSize=0,
//定义调色板大小, 位图中像素字节大小 ,位图文件大小 , 写入文件字节数
dwBmBitsSize,
dwDIBSize, dwWritten;
BITMAP Bitmap;
BITMAPFILEHEADER bmfHdr;
//位图属性结构
BITMAPINFOHEADER bi;
//位图文件头结构
LPBITMAPINFOHEADER lpbi;
//位图信息头结构
HANDLE fh, hDib, hPal,hOldPal=NULL;
//指向位图信息头结构,定义文件,分配内存句柄,调色板句柄
//计算位图文件每个像素所占字节数
hDC = CreateDC("DISPLAY",NULL,NULL,NULL);
iBits = GetDeviceCaps(hDC, BITSPIXEL) *
GetDeviceCaps(hDC, PLANES);
DeleteDC(hDC);
if (iBits <= 1)
wBitCount = 1;
else if (iBits <= 4)
wBitCount = 4;
else if (iBits <= 8)
wBitCount = 8;
else if (iBits <= 24)
wBitCount = 24;
//计算调色板大小
if (wBitCount <= 8)
dwPaletteSize = (1 << wBitCount) *sizeof(RGBQUAD);
//设置位图信息头结构
GetObject(hBitmap, sizeof(BITMAP), (LPSTR)&#38;Bitmap);
bi.biSize = sizeof(BITMAPINFOHEADER);
bi.biWidth = Bitmap.bmWidth;
bi.biHeight = Bitmap.bmHeight;
bi.biPlanes = 1;
bi.biBitCount = wBitCount;
bi.biCompression = BI_RGB;
bi.biSizeImage = 0;
bi.biXPelsPerMeter = 0;
bi.biYPelsPerMeter = 0;
bi.biClrUsed = 0;
bi.biClrImportant = 0;
dwBmBitsSize = ((Bitmap.bmWidth *
wBitCount+31)/32)* 4
*Bitmap.bmHeight ;
//为位图内容分配内存
hDib = GlobalAlloc(GHND,dwBmBitsSize+
dwPaletteSize+sizeof(BITMAPINFOHEADER));
lpbi = (LPBITMAPINFOHEADER)GlobalLock(hDib);
*lpbi = bi;
// 处理调色板
hPal = GetStockObject(DEFAULT_PALETTE);
if (hPal)
{
hDC = ::GetDC(NULL);
hOldPal = SelectPalette(hDC, (HPALETTE)hPal, FALSE);
RealizePalette(hDC);
}
// 获取该调色板下新的像素值
GetDIBits(hDC, hBitmap, 0, (UINT) Bitmap.bmHeight,
(LPSTR)lpbi + sizeof(BITMAPINFOHEADER)+dwPaletteSize,
(LPBITMAPINFO)lpbi, DIB_RGB_COLORS);
//恢复调色板
if (hOldPal)
{
SelectPalette(hDC, (HPALETTE)hOldPal, TRUE);
RealizePalette(hDC);
::ReleaseDC(NULL, hDC);
}
//创建位图文件
fh = CreateFile(lpFileName, GENERIC_WRITE,
0, NULL, CREATE_ALWAYS,
FILE_ATTRIBUTE_NORMAL | FILE_FLAG_SEQUENTIAL_SCAN, NULL);
if (fh == INVALID_HANDLE_VALUE)
return FALSE;
// 设置位图文件头
bmfHdr.bfType = 0x4D42; // "BM"
dwDIBSize = sizeof(BITMAPFILEHEADER) + sizeof(BITMAPINFOHEADER) +
dwPaletteSize + dwBmBitsSize;
bmfHdr.bfSize = dwDIBSize;
bmfHdr.bfReserved1 = 0;
bmfHdr.bfReserved2 = 0;
bmfHdr.bfOffBits = (DWORD)sizeof(BITMAPFILEHEADER)
+ (DWORD)sizeof(BITMAPINFOHEADER)
+ dwPaletteSize;
// 写入位图文件头
WriteFile(fh, (LPSTR)&#38;bmfHdr, sizeof
(BITMAPFILEHEADER), &#38;dwWritten, NULL);
// 写入位图文件其余内容
WriteFile(fh, (LPSTR)lpbi, dwDIBSize,
&#38;dwWritten, NULL);
//消除内存分配
GlobalUnlock(hDib);
GlobalFree(hDib);
CloseHandle(fh);
return TRUE;
}
|
20.如何获取局域网上计算机名及它们的IP地址
● 连接ws2_32.lib和 mpr.lib库
● #include winsock2.h
CString strTemp;
struct hostent *host;
struct in_addr *ptr; // 检索IP地址
DWORD dwScope = RESOURCE_CONTEXT;
NETRESOURCE *NetResource = NULL;
HANDLE hEnum;
WNetOpenEnum( dwScope, NULL, NULL,
NULL, &#38;hEnum );
WSADATA wsaData;
WSAStartup(MAKEWORD(1,1),&#38;wsaData);
if ( hEnum )
{
DWORD Count = 0xFFFFFFFF;
DWORD BufferSize = 2048;
LPVOID Buffer = new char[2048];
WNetEnumResource( hEnum, &#38;Count,
Buffer, &#38;BufferSize );
NetResource = (NETRESOURCE*)Buffer;
char szHostName[200];
unsigned int i;
for ( i = 0;
i < BufferSize/sizeof(NETRESOURCE);
i++, NetResource++ )
{
if ( NetResource->dwUsage ==
RESOURCEUSAGE_CONTAINER &#38;&#38;
NetResource->dwType ==
RESOURCETYPE_ANY )
{
if ( NetResource->lpRemoteName )
{
CString strFullName =
NetResource->lpRemoteName;
if ( 0 ==
strFullName.Left(2).Compare("\\\\") )
strFullName =
strFullName.Right(
strFullName.GetLength()-2);
gethostname( szHostName,
strlen( szHostName ) );
host = gethostbyname(strFullName);
if(host == NULL) continue;
ptr = (struct in_addr *)
host->h_addr_list[0];
// =. 分隔开IP:211.40.35.76.
int a = ptr->S_un.S_un_b.s_b1; // 211
int b = ptr->S_un.S_un_b.s_b2; // 40
int c = ptr->S_un.S_un_b.s_b3; // 35
int d = ptr->S_un.S_un_b.s_b4; // 76
strTemp.Format("%s --> %d.%d.%d.%d",
strFullName,a,b,c,d);
AfxMessageBox(strTemp);
}
}
}
delete Buffer;
WNetCloseEnum( hEnum );
}
WSACleanup();
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