MAMETesters Bugs Fixed

----------------------

- 04773: [Crash/Freeze] (midyunit.c) mkyawdim, mkyawdim2: Crash before OK

(Fabio Priuli)

- 04847: [Interface] -video ddraw with 16-bit desktop causes crash

- 00501: [Crash/Freeze] (liberate.c) liberatr: Select any wave above

16 (19 or 22) and the game resets on the planet screen. (couriersud)

- 04834: [Graphics] All sets in batman.c, relief.c, shuuz.c,

thunderj.c: Missing or misplaced graphic elements (hap)

- 04843: [Crash/Freeze] feversoc: Black Screen (David Haywood)

- 04840: [Crash/Freeze] (xmen.c) xmen6p, xmen6pu: Crash after OK (hap)

- 04492: [Sound] (missile.c) missile, missile1, missile2: Imperfect

sound played for UFO and bomber attack. (couriersud)

- 04822: [Crash/Freeze] (cdi.c) All sets in cdi.c: Crash after OK (micko)

- 04835: [Graphics] (gsword.c) gsword, gsword2, josvolly: Graphics

and palette corruption (hap)

- 04829: [Save/Restore] (astrocde.c) gorf, gorfpgm1, gorfpgm1g:

Intermittent failure of autosave state function in gorf sets (hap)

- 04789: [Graphics] (megasys1.c) avspirit, monkelf: Missing sprites (hap)

- 04805: [DIP/Input] (seta.c) blandia, blandiap: Dip Default "Coin Mode 1"

now triggers freeplay (micko)

- 04804: [Crash/Freeze] (simpl156.c) candance, chainrec, charlien,

joemacr, joemacra, magdrop, magdropp, osman: Black S

抱歉,讓家人久等了。

老大變了老爸了,

一星期初階爸爸的課程,完成了。

今天出院了,到家了,

回到這裡,踏實了。

託家人連日來的祝福,母女平安,樂了!

這段日子,

嘗試:把自己,不當是娛樂圈中人;

嘗試:不分神,去回應這個,回應那個…

嘗試:很專心,去做好一個稱職的丈夫;

嘗試:用耐性,去學習一個父親的責任。

雖然,要把老大、丈夫、父親都當好,難甚!!

但當中有無盡的喜悅、自在!!!

照片我不上了!想家人該懂的。

其他,面對面說吧!

華仔老大

0.145u8

-------

MAMETesters Bugs Fixed

----------------------

- 04774: [Crash/Freeze] (naomi.c) Most sets in naomi.c:

  Crash before OK (R. Belmont)

- 04794: [Graphics] (bombjack.c) bombjack & clone: Missing

  sprites (Phil Bennett)

- 04786: [Original Reference] (cps2.c) vhunt2d: In-Game selftest

  fails on Program Rom 04

- 04788: [Original Reference] (cps2.c) vsav2d: Several roms do not

  pass selftest.

- 04787: [Sound] (epos.c) dealer: Missing sounds

- 04785: [Compiling] Default 'tiny' does not build. (micko)

- 04771: [Speed] (hyprduel.c) magerror: Massive drop in performance

  at Warning Screen and onwards (Phil Bennett)

- 04777: [Crash/Freeze] (scramble.c) 800fath, ad2083, knockout,

  mariner, triplep: Crash before OK (Tafoid)

- 04778: [Crash/Freeze] (subsino2.c) bishjan, mtrain, wtrnymph:

  Crash before OK (Tafoid)

- 04779: [Crash/Freeze] (scobra.c) billiard, hustler, hustlerb2,

  hustlerd: Crash before OK (Tafoid)

- 04772: [Crash/Freeze] (midtunit.c) jdreddp: Crash

  before OK (Phil Bennett)

- 04768: [Graphics] (nova2001.c) ninjakun: Missing game Graphics

  and Tilemap Scroll (Phil Bennett)

- 04766: [Graphics] (mario.c) mario and clones: Missing

  Title/Game Graphics (Ph

0.145u7

-------

MAMETesters Bugs Fixed

----------------------

- 00485: [Sound] gotcha: The woman's voice gets cut off. (hap)

- 04764: [Documentation] sfight2 and clones.: The correct description

is "Street Fighter II".

- 04761: [Crash/Freeze] waveshrk: Crash after OK (Aaron Giles)

- 04760: [Crash/Freeze] cobram3: Crash after OK (Aaron Giles)

- 04758: [Crash/Freeze] gal3: Crash after OK (Aaron Giles)

- 04757: [Crash/Freeze] majorpkr: Crash after OK (Aaron Giles)

- 04756: [Crash/Freeze] littlerb: Crash before OK (Aaron Giles)

- 04754: [Crash/Freeze] All sets in qdrmfgp.c: Crash after OK (Aaron

Giles)

- 04752: [Crash/Freeze] All sets in atarigt.c, atarigx2.c: Crash after

OK (Aaron Giles)

- 04751: [Crash/Freeze] All sets in darkhors.c: Crash after OK (Aaron Giles)

- 04750: [Crash/Freeze] btoads: Crash after OK (Aaron Giles)

- 04749: [Crash/Freeze] grndtour: Crash after OK (Aaron Giles)

- 04748: [Crash/Freeze] ninjakun: Crash after OK (Aaron Giles)

- 04747: [Crash/Freeze] All sets in psikyo.c: Crash after OK (Aaron Giles)

- 04746: [Crash/Freeze] All sets in midzeus.c, seattle.c, vegas.c:

Crash before OK (Aaron Giles)

Source Changes

--------------

m68k improvements: [Hans Ostermeyer]

* Fixed BFINS, BFEXTU, and BFEXTS to fetch 8-bit quantities as 8 bits

(corrects Domain/OS 10.3.5 crash on pag

0.145u6

-------

MAMETesters Bugs Fixed

----------------------

- 04741: [Sound] xmen: Instruments in the music are playing back at

the wrong volume (hap)

- 02675: [Sound] rdft, rdft2: Music used in the boss levels of Raiden

Fighters and Raiden Fighters 2 play (Mssion 1-3, 2-3) slower

than the original. (Sonikos)

- 04734: [Crash/Freeze] tylz: Crash after OK (Pugsy)

- 04743: [Crash/Freeze] pzloop2jr1: Black Screen (Tafoid)

- 04735: [Crash/Freeze] breywood, shackled: Black screen (stephh)

- 04737: [Original Reference] ckong: correct manufacturer found for

Crazy Kong (Falcon?)

Source Changes

--------------

Change DirectInput joystick acquisition method to be non exclusive.

[bdam]

toaplan2.c: Correct the video (character layer) offset for 1945 Part-2

(Chinese hack of Battle Garegga) [Dave Haywood]

dc: Fix the maple hookup and controllers and add the missing maple irq

[O. Galibert]

galaxia.c: Improved colors and hooked up cvs stars circuit. [hap]

Hooked up TMS9928 and PIA devices to Baby Pac-Man video CPU, gives

some gfx if you press the service switch [Angelo Salese]

pgm.c: Continued refactoring of the protections, including improved

notes. Moved some code into the states and split states by protection

type. [David Haywood]

Set the correct cpu in mpu5.c driver and split a few alternate

r

0.145u5

-------

MAMETesters Bugs Fixed

----------------------

- 04712: [Graphics] fncywld, pangpang: characters offset is wrong

(David Haywood)

- 04303: [Crash/Freeze] nost, nostk: Intermittent crash when the sun

starts rising during demonstration (David Haywood)

- 04725: [Compiling] unidasm does not link in 0.145u4 (mingw64-w64 or

w32, Intel, Windows 7 x64) (Olivier Galibert)

Source Changes

--------------

unidasm: Remove the tms57002 until modern cores are handled sanely

[O. Galibert]

PowerPC: further DIVW improvements [R. Belmont]

PowerPC: all integer divide instructions now 100% pass PPCTorture

[R. Belmont]

PowerPC: Improve corner case behavior of SLW/SRW [R. Belmont]

Resolved and cleaned-up Seibu COP palette brightness table [Andreas

Naive]

Further separation, sorting, and addition of alternate revisions as

clones (over 300) for the bfm_sc2.c driver. [James Wallace]

m68k: allow FPU instructions on '020 (it's possible to have an

external 68881/882) and fix missing break; in the FPU [Hans

Ostermeyer]

Fixed Dip Switches and Inputs (after verification of the M6809 code)

to chanbara [stephh]

Extensive documentation improvements and clarification of the Super

Famicom Box hardware [Y~K]

Moved the attraction ROM to its real set, and added the real BIOS ROM

to the Super Famic

她是電影界的桃姐…

數十年來為好電影盡心盡力付出。

她是「桃姐」中的桃姐…

為演好一個角色,全情投入、毫無保留。

走遍兩岸三地、馬來西亞為「桃姐」做宣傳,知道各地藝人都鼎力支持,得悉吳奇隆也特意買了一千張票願把感動傳遞出去,尤其振奮。

在各地行程中又看到你們,你們就如我電影生命裡的桃姐,一直作無限量支持。

華仔衷心感謝。                 Roger衷心感謝。

也為香港電影放心,只要我們盡力做好,去到哪裡都有千千萬萬的桃姐支持我們。

華仔

0.145u4

-------

MAMETesters Bugs Fixed

----------------------

- 04721: [Sound] opwolf: Music and sound effects are completely messed

         up (hap)

- 04699: [Core] cubeqst: Upgrade to chd v5 changes SHA1 (Aaron Giles)

- 04702: [Interface] UI Menus: Bottom menu option problems (hap)

- 04592: [Interface] GUI last menu item shows "Return to Game" instead

         of "Return to Prior Menu" (hap)

- 04684: [Graphics] All sets in vmetal.c: graphics garbage (hap)

- 04677: [DIP/Input] ebases: The analog controls do not work. (hap)

- 04720: [Sound] mainevt and clones: Missing Audio (hap)

- 04715: [DIP/Input] cavenger: Second Player Bomb (in cocktail) does

         not function (Tafoid)

Source Changes

--------------

Converted LR35902 cpu core to c++.  [Wilbert Pol]

Fixed swapped romsets between doncdoon and kurufev [Angelo Salese]

SDL: support unofficial (not in the OSD class) num_processors API used

by chdman.  Allows chdman to use multiple cores/processors on

non-Windows. [R. Belmont]

naomi: corrected PIC number information for starseek [Guru]

CPS-1 update [Team CPS-1]:

* Added some notes and done some documentation fixes.

* Expanded and updated games table in video\c